- The app is needed, there is a gap in the market for it.
- Good name
- Kids use devices too much, you always see families at meals on ipads etc, therefore the app is needed and will be useful.
- The colours match with the idea and target audience well.
- Good idea to personalise it.
- A social element works well.
- Good friendly tone and personalisation.
- Good how the parents don't have too much control of it.
- Good colours, they are very playful and childish.
- Grey colour can be changed.
Improvements
- Parents can enter a reward system/
- Design the interface.
- Brighter colours.
- Typeface, simple or childlike.
- Need to find a way to get kids interested.
- Kid's love rewards.
- Kids may struggle to set up a simplistic routine, maybe allow adults to choose certain things that are on the app, not put in their own.
- Think of how to promote the software is it for worldwide or just in the UK.
- Think about how to get kids attracted.
- A time limit would be good.
- Makes colours brighter.
- Needs photos or illustrations.
- Maybe the parents phones could be linked so they know what's going on.
- Have a feature which tells kids when their friends are online and suggest the go and play together.
- Could add a feature where the child can plan their timetable with things they love to do and things that are compulsory.
- Digital assistant for kids.
- Research ethical UX design for kids, what is friendly design.
- Research kid's psychology.
General Comments/Ideas
- Look at the aspect of connectivity.
- Embracing technology.
- Research and think about what children will respond to.
- Will they respond to a challenge?
- What will children engage with?
- Things to collect and show people.
- Parents can create rewards, reward systems.
- Children can show their parents what they've done.
- Look at Siri, analyse it and how it can be made more appropriate for children.
- Digital assistants for kids.
- How to re appropriate Siri, or the idea of Siri for kids.
- Idea of collecting photos, going outside.
- How children can engage them with the space around them.
- Using brighter colours.
- Idea of linking phones, with either friends or parents.
- Parent/child login.
- Who/what is wonder.
- How do you get kids to listen and to trust wonder.
- Ethics of children speaking to someone/something, speaking to strangers.
- Can children speak to wonder or does wonder just speak to them.
- Talking Tom app.
- Making children physically do something.
Conclusion
- Bring in a social element to the software.
- Research into Siri and how it can be re appropriated for children.
- Try out a reward system within the software.
- Using brighter colours.
- Looking at how to get kids interested and wanting to use the app and interact with it.
- To what extent can children interact with the app, can they speak to it, can wonder talk back.
- Think whether the app will be distributed worldwide or just in the UK.
- Looking at how children can plan their own time, doing things they love and also compulsory things.
- Look into the ethics of kid's UX design and the ethics of digital assistants.
- The idea of a challenge that makes children engage with the space around them and making children physically do something.
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