Children want to develop powers of their own.
They want power, what empowerment really means.
Playful and purposeful.
Skills reframed as a type of power within the realm of human possibility and reach.
Pivotal piece in turning a game player into a game designer.
Children should be rewarded for - had an original idea, created a new game on the playground, made up a story, solved a problem for a friend, or invented something uncommon from a common object.
- Risk taking
- Courage
- Independent
- Self-esteem
- Self evaluate
- Divergent thinking
- Making mistakes
- No right or wrong answers
- Problem solving
- Novelty
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